5 Things the Ghoul needs now
[Update 24th Mar 2025] Updated 4 & 5 Discord Links
I hope y'all enjoy being Ghouls to far!
In this article I want to suggest a few changes that might be helpful for Ghouls and don't exist yet. Also I'm not only writing about this in this article, I also suggest all these in the official Bethesda Discord to have an actual chance for this ideas to find their way to Fallout 76. Feel free to vote for them, If you like them.
1. Ghoul Player Icons
Support this idea and upvote it: Discord Link
The first and most important thing the ghoul needs is a clear icon on the player name. Perks like United Ordeal rely on having other Ghouls on the own team and we currently don't know who's a ghoul and who's a human. The solution is very easy. It's basically the same like we currently already see it in the char menu. Just add the radiactive icon to the playername. In the end or between title and name, whatever. Just let us see who is a ghoul. This is essential.
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2. "The Fix" for Gold
Support this idea and upvote: Discord Link
We need "the fix" to be sold for gold. Samuel and Mortimer can sell them for Gold. "The Fix" is a Quality of Life Item like the perfect bubblegum for humans and is currently only handed out once in the Ghoulification Quest. We need more of it.
"the Fix" satisfies a huge chunk of the Feral Meter, to make us Ghouls less feral. Unless you're a feral melee ghoul, you otherwise need tons of chems. Some of "the fix" inbetween will be helpful. And to be honest, I guess thats what it was made for.

3. Feralizer Consumable
Support this idea and upvote: Discord Link
Third, we also need something with the opposite effect of "the fix". Something to go feral faster. Currently, the only way is to wait.... and wait.... and wait. That's not very handy, and since we have control over our stats, radiation, glow etc. It should also be possible to control getting more feral.
This might especially be helpful, If you're only running one char with different loadouts. On a feral ghoul melee loadout you want to be feral, on a ghoul commando or heavy build you might not want to be feral. Switching to the feral melee for daily ops for example isn't possible the way it is currently.


4. Custom Quick Heal Option
Support this idea and upvote: Discord Link
Forth idea is to have a customized healing option. Currently only Stimpacks can be used in a weak to strong order. Hydraskillz already came up with a mock-up of a quick heal customization to set stronger healing stimpacks to be used first.
But why not take this even further. Let us customize the actual item we want to use to heal. This might be toxic goo for Ghouls. The goal is, to fill up the glow faster also on consoles. Because we don't have hotkeys on consoles and using the quick wheel takes more time. Also I think, toxic goo should heal ghouls like stimpacks do below 100% hp.
5. Auto Heal Legendary Mod
Support this idea and upvote: Discord Link
The last idea is, to have a different effect on the legendary auto stim mod for ghouls. Use toxic goo automatically if your glow drops below 25%. That would be very useful. It could be a new effect or also a different effect for auto stim for ghouls. It could be renamed to "auto heal" for example. This way, ghouls would have the same auto heal options in combat like humans.
Oh, and btw it also would be nice to get toxic goo from events as a ghoul player.

And there is one more thing that needs a "fix": The GooTub. It's literally filled with toxic goo. Toxic goo is pure RADs, right? But the GooTub doesn't give a single RAD. This seems just wrong and doesn't make sense. I'd love to see the GooTub to actually let our Ghoul Players bath in radiation and fill up the glow in their camps.
What do you think about these ideas? Let me know in the comments and feel free to upvote ideas you want to support in the official bethsda discord.



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