Expected Changes for "The Backwoods" Update on 3rd March 2026
[Update 3rd March 2026] Bolstering fixed
[Update 28th Feb 2026] Blocker descr. fixed, -90% self inflicted damage added, vanguard 6% fixed
[Update 26th Feb 2026] RAID Changes added
The next content update for Fallout 76 will be released on March 3, 2026. This update will mark the end of Season 23 and the beginning of Season 24. Titled "The Backwoods", it's part of Patch 66. We've already seen numerous changes on the Public Test Server (PTS), and I've been able to show you a number of new Atom Shop and seasonal items. Unfortunately, this update doesn't include any new quests, events, or raids. However, several existing systems are being completely revamped, resulting in a better player experience.
Let's take a closer look.
Index
- 4 Stars Bigfoot & Uninvited Bosses after Events
- Armor & Underarmor Changes
- Weapon Changes
- Changed Legendary Mods
- Public Events Overhaul
- Events are now Activities
- Perk Card Changes
- RAID: Gleaming Depths Changes
- Pip-Boy: Performance, Perks & Plans
- Vanity Light in Photo Mode
- Miners Map Changes
- New Claim Token Rewards (Event: Lode Baring)
- New Player Titles
- New Camp Titles
- Improved Camp Slots
- Improved Vending Machine Display
- Season 24
- New Atomic Shop Items
- PTS Patch Notes
- Postponed: New Plasma Launcher Mods (Automatic Barrel)
4 Stars Bigfoot & Uninvited Bosses after Events (Party Crasher)
Bigfoot
- 4 Star Boss
- Loot:
- 4 Star Loot (1x)
- 25% Chance on the new 4th star mod "Thrill-Seeker's"
Reload Speed & Melee Attack Speed increases based on Killstreak Count
Note: 3% pro Kill, 30% Max - 75% Chance on any other 4th star mod
- 25% Chance on the new 4th star mod "Thrill-Seeker's"
- 5% Chance: Player Title: Party Crasher
If not learned. - Caps
- Various scrap items
- Ammo
- Chems & Stimpaks
- 4 Star Loot (1x)
- 33% Spawn Chance (after listed events)
- Immune to Radiation
- Immune to Crippling
- Immune to Stagger
Can spawn after this successful completed events (33%):
- Event: One Violent Night
- Event: Campfire Tales
- Event: Free Range
- Event: Moonshine Jamboree
- Event: Beasts of Burden
- Event: Safe and Sound
- [Seasonal] Event: Primal Cuts
- [Seasonal] Event: Grahm`s Meat-Cook
- [Seasonal] Event: The Mothman Equinox
- [Seasonal] Event: Invaders from Beyond
- [Seasonal] Event: The Big Bloom
Uninvited Scorchbeast
- Immune to Radiation
- 34% Spawn Chance after completing Event: Tea Time
- Loot:
- 2x Legendary 3 Stars Items
- 5% Chance: Player Title: Uninvited
If not learned. - Scorchbeast Hide, Wing, Bone
- Scorchbeast Meat, Liver, Heart, Brain, Lung
- Contextual Ammo
- Armor, Weapons, Plans (random armor/weapons as well as their plans by region), Stimpaks, Explosives
- 5% Chance on Prime Receiver Plans
if not learned - 95% Chance on Ultracite Power Armor Mods Plans
Uninvited Deathclaw Matriarch
- Immune to Radiation
- 34% Spawn Chance after completing Event: Distinguished Guests
- Loot:
- 2x Legendary 3 Stars Items
- 5% Chance: Player Title: Uninvited
If not learned. - Contextual Ammo
- Armor, Weapons, Plans (random armor/weapons as well as their plans by region), Stimpaks, Explosives
- Black Titanium, Gears
- Deathclaw Meat
- 85% Chance: Plan: Deathclaw Gauntlet
if not learned - 85% Chance: Plan: Deathclaw Gauntlet Extra Claw
if not learned
Uninvited Wendigo Colossus
- Immune to Radiation
- 34% Spawn Chance after completing Event: Guided Meditation
- Loot:
- 2x Legendary 3 Stars Items
- 5% Chance: Player Title: Uninvited
If not learned. - Fiberglass, Screws, Ballistic Fiber
- Stimpaks, Super-Stimpaks
- Grenades
- 50-500 Caps
Uninvited Mirelurk Queen
- Immune to Radiation
- 34% Spawn Chance after completing Event: Swarm of Suitors
- Loot:
- 2x Legendary 3 Stars Items
- 5% Chance: Player Title: Uninvited
If not learned. - 95% Chance: Marine Wet Suit & Helmet
- 1x Pipe-Gun/ Pipe-Revolver/ 10mm/ 44/ 10mm auto
- Mirelurk Queen Meat
- Fiberglass, Gears
- Contextual Ammo
- Stimpaks / Rad-Away
Uninvited Storm Goliath
- Immune to Radiation
- 34% Spawn Chance after completing Event: Most Wanted
- Loot:
- 2x Legendary 3 Stars Items
- 5% Chance: Player Title: Uninvited
If not learned. - Contextual Ammo
- Steel / Lead
- Aluminum
- Fuse, Power Relay Coil, Biometric Scanner, Enhanced Targeting Card, Military-Grade Circuit Board, Vacuum Tube
Armor & Underarmor Changes
The weight of all armor has been reduced. Both body armor (e.g., Secret Service) has been reduced by 40-80%, and power armor by approximately 90%. Underarmor has also been reduced by 20-70% (e.g., undershirt & jeans to 0.46 and hazmat suit to 2).
However, with power armor, it's important to note that the chassis no longer supports the weight of the armor itself, but rather the entire chassis including all components. A power armor therefore weighs as much as the chassis and all the parts mounted on it. Damaged armor pieces will still have weight.
Power Armor Weight
| Power Armor Set | PTS | Live | Reduction |
| Excavator | 6,59 | 71 | -90,70% |
| Hellcat | 7,41 | 56 | -86,80% |
| Raider | 6,38 | 68 | -90,60% |
| Strangler Heart | 7,69 | 88 | -91,30% |
| T-45 | 6,32 | 79 | -92% |
| T-51b | 7,13 | 143 | -91% |
| T-60 | 8,45 | 81 | -89,60% |
| T-65 | 10,05 | 78 | -87,10% |
| Ultracite | 7,82 | 88 | -91,10% |
| Union | 7,89 | 80 | -90,10% |
| Vulcan | 9,57 | 96 | -90% |
| X-01 | 8,74 | 87 | -90% |
| Chassis | 1,07 | 10 | -89,30% |
Armor Weight
| Armor Set | 1.16 PTS | Live | Reduction |
| Arctic Marine | 5,48 | 23 | -76,20% |
| Botsmith | 5,24 | 10 | -47,60% |
| Brotherhood Recon | 7,68 | 13,5 | -43,10% |
| Civil Engineer | 8,53 | 26 | -67,20% |
| Combat | 4,28 | 18,5 | -76,90% |
| Covert Scout | 5,12 | 17,5 | -70,70% |
| Forest Scout | 5,06 | 17,5 | -71,10% |
| Leather | 3,85 | 12,5 | -69,20% |
| Marine | 4,1 | 23 | -82,20% |
| Metal | 4,27 | 15,5 | -72,50% |
| Raider | 3,18 | 14 | -77,30% |
| Robot | 4,22 | 16,5 | -74,40% |
| Secret Service | 7,01 | 18,5 | -62,10% |
| Solar | 5,66 | 17,5 | -67,70% |
| Thorn | 5,49 | 17,5 | -68,60% |
| Trapper | 4,39 | 18 | -75,60% |
| Urban Scout | 5,12 | 17,5 | -70,70% |
| Wood | 3,98 | 10,7 | -62,80% |
Source Tables: Fallout 76 Datamining Discord
New Underarmor Styles
Underarmor now works differently, as the bonus special points are no longer determined by the underarmor type (Casual, Secret Service, Civil Engineer etc.) and the shielded mod. Instead, these types and the lining now determine the resistances, and the new style determines the bonus specials. This means your underarmor will initially have no bonus specials until you equip one of the new styles.
| Plan: BoS Underarmor Style | +4 STR, +3 END, +3 INT | Event: Test your Metal (Best) (5%) Event: Line in the Sand (5%) |
| Plan: Casual Underarmor Style | +5 CHA, +3 INT, +2 LCK | Event: Neurological Warfare (5%) Event: A Colossal Problem (5%) Event: Seismic Activity (5%) Event: Scorched Earth (5%) |
| Plan: Civil Engineer Underarmor Style | +3 STR, +3 PER, +4 CHA | Atlantic City: The Human Condition (once weekly) |
| Plan: Marine Underarmor Style | +4 STR, +3 END, +3 AGI | Mutated Events & Atlantic City: Most sensational Game (once weekly) |
| Plan: Operative Underarmor Style | +4 PER, +2 INT, +4 AGI | Enclave Activities (5% Chance) |
| Plan: Raider Underarmor Style | +2 PER, +3 AGI, +5 LCK | Event: Moonshine Jamboree (5%) |
| Plan: Secret Service Underarmor Style | +4 END, +3 PER, +3 STR | Reginald Vault 79 (500 Gold) |
| Plan: Vault Suit Underarmor Style | +2 END, +5 INT, +3 LCK | Samuel Foundation (500 Gold) |
Underarmor Resistances
| Lining | DR | ER | FR | CR | PR | RR |
| Standard | 12 | 12 | 12 | 12 | 12 | 12 |
| Treated | 10 | 10 | 15 | 15 | 48 | 6 |
| Resistant | 6 | 10 | 31 | 31 | 15 | 10 |
| Protective | 48 | 23 | 10 | 10 | 10 | 10 |
| Shielded | 23 | 31 | 6 | 6 | 6 | 48 |
Source Table: Fallout 76 Datamining Discord
New Resistances
Armor
| Armor | DR | ER | FR | CR | PR | RR |
| Secret Service | 278 | 200 | 35 | 35 | 35 | 248 |
| Civil Engineer | 155 | 305 | 66 | 155 | 52 | 194 |
| BoS Recon | 346 | 130 | 52 | 133 | 66 | 130 |
| Covert Scout | 155 | 155 | 82 | 52 | 52 | 82 |
| Urban Scout | 200 | 150 | 52 | 52 | 52 | 52 |
| Forest Scout | 194 | 130 | 66 | 52 | 66 | 52 |
| Marine | 155 | 57 | 47 | 49 | 30 | 90 |
| Arctic Marine | 150 | 130 | 52 | 82 | 150 | 82 |
| Heavy Combat | 213 | 185 | 82 | 134 | 82 | 108 |
| Sturdy Combat | 166 | 144 | 64 | 105 | 64 | 84 |
| Light Combat | 130 | 113 | 52 | 82 | 52 | 66 |
| Heavy Raider | 145 | 48 | 63 | 166 | 48 | 76 |
| Sturdy Raider | 115 | 37 | 51 | 130 | 37 | 59 |
| Light Raider | 90 | 30 | 40 | 101 | 30 | 47 |
| Botsmith | 249 | 97 | 52 | 52 | 52 | 97 |
| Trapper | 117 | 101 | 60 | 30 | 71 | 90 |
| Thorn | 155 | 150 | 130 | 55 | 55 | 66 |
| Solar | 150 | 173 | 82 | 133 | 52 | 82 |
| Wood | 144 | 48 | 138 | 17 | 30 | 30 |
| Heavy Metal | 408 | 67 | 67 | 54 | 67 | 87 |
| Sturdy Metal | 270 | 54 | 54 | 42 | 54 | 68 |
| Light Metal | 248 | 42 | 42 | 35 | 42 | 55 |
| Heavy Leather | 82 | 243 | 87 | 67 | 185 | 82 |
| Sturdy Leather | 64 | 191 | 68 | 54 | 144 | 64 |
| Light Leather | 52 | 150 | 55 | 42 | 113 | 52 |
| Heavy Robot | 318 | 134 | 54 | 82 | 82 | 108 |
| Sturdy Robot | 248 | 105 | 42 | 64 | 64 | 84 |
| Light Robot | 194 | 82 | 35 | 52 | 52 | 66 |
Power Armor
| Chassis | DR | ER | PR | FR | CR | RR |
| Total | 60 | 60 | x | x | x | 60 |
| Raider | DR | ER | PR | FR | CR | RR |
| Chest | 504 | 255 | 57 | 74 | 42 | 362 |
| Limb | 313 | 153 | 33 | 47 | 26 | 217 |
| Total | 2069 | 1020 | 222 | 309 | 172 | 1447 |
| Excavator | DR | ER | PR | FR | CR | RR |
| Chest | 411 | 411 | 20 | 30 | 30 | 280 |
| Limb | 253 | 253 | 12 | 17 | 17 | 163 |
| Total | 1676 | 1676 | 80 | 115 | 115 | 1095 |
| T-45 | DR | ER | PR | FR | CR | RR |
| Chest | 482 | 362 | 37 | 37 | 37 | 313 |
| Limb | 298 | 217 | 22 | 22 | 22 | 183 |
| Total | 1972 | 1447 | 147 | 147 | 147 | 1228 |
| T-51b | DR | ER | PR | FR | CR | RR |
| Chest | 482 | 460 | 26 | 26 | 68 | 380 |
| Limb | 283 | 283 | 16 | 16 | 42 | 229 |
| Total | 1897 | 1875 | 106 | 106 | 278 | 1525 |
| T-60 | DR | ER | PR | FR | CR | RR |
| Chest | 554 | 460 | 42 | 47 | 37 | 607 |
| Limb | 345 | 283 | 26 | 29 | 22 | 362 |
| Total | 2279 | 1875 | 172 | 192 | 147 | 2417 |
| T-65 | DR | ER | PR | FR | CR | RR |
| Chest | 732 | 504 | 42 | 37 | 26 | 667 |
| Limb | 438 | 313 | 26 | 22 | 16 | 362 |
| Total | 2922 | 2069 | 172 | 147 | 106 | 2477 |
| X-01 | DR | ER | PR | FR | CR | RR |
| Chest | 504 | 607 | 26 | 26 | 26 | 607 |
| Limb | 313 | 362 | 16 | 16 | 16 | 362 |
| Total | 2069 | 2417 | 106 | 106 | 106 | 2417 |
| Ultracite | DR | ER | PR | FR | CR | RR |
| Chest | 460 | 362 | 33 | 57 | 52 | 885 |
| Limb | 283 | 217 | 19 | 33 | 33 | 528 |
| Total | 1875 | 1447 | 128 | 222 | 217 | 3525 |
| Strangler | DR | ER | PR | FR | CR | RR |
| Chest | 418 | 418 | 102 | 33 | 47 | 767 |
| Limb | 242 | 242 | 62 | 19 | 29 | 260 |
| Total | 1628 | 1628 | 412 | 128 | 192 | 2067 |
| Hellcat | DR | ER | PR | FR | CR | RR |
| Chest | 607 | 362 | 22 | 57 | 16 | 380 |
| Limb | 362 | 217 | 14 | 33 | 9 | 229 |
| Total | 2417 | 1447 | 92 | 222 | 61 | 1525 |
| Union | DR | ER | PR | FR | CR | RR |
| Chest | 418 | 607 | 47 | 88 | 26 | 418 |
| Limb | 242 | 362 | 29 | 52 | 16 | 242 |
| Total | 1628 | 2417 | 192 + 150 [SET] | 348 | 106 | 1628 |
| Vulcan | DR | ER | PR | FR | CR | RR |
| Chest | 607 | 667 | 81 | 42 | 47 | 313 |
| Limb | 362 | 399 | 47 | 26 | 29 | 183 |
| Total | 2417 | 2662 | 316 | 172 | 192 | 1228 |
| T-51b Steel Mill | DR | ER | PR | FR | CR | RR |
| Helmet | 241 | 312 | 16 | 18 | 42 | 229 |
Source Tables: Fallout 76 Datamining Discord
Weapon Changes
Self-inflicted damage has been reduced by 90%. You are now significantly better able to survive unintentionally caused damage to yourself.
The legendary effects of all "Cursed" weapons can now be changed (Elders Mark, Holy Fire, Cultist Piercer, etc.).
The movement speed bonus limit has been increased. Instead of 120%, the limit is now 150%. This means you can improve your movement speed with more perks and mods than before.
New legendary effects on unique weapons (does not affect existing weapons):
- Civil Unrest
- Assassin`s
- Inertial
- Increased unique AP Bonus from 10 to 50
- Swift
- Perfect Storm
- Quad
- Hitman`s
- Nimble
- Black Diamond
- Anti-Armor
- Riposting
- Strength
- Bonus Cryo Damage
- All Rise
- Juggernaut
- Steady
- Increased unique effect from +10 HP to +50 HP
Gauss Minigun
- Base Damage: 59 - 53
- No Overheat mechanic anymore (might be added again in a future update)
PTS Test: Angry Turtle testing Gauss Minigun, Gatling Plasma & Peppershaker vs. EN-06 Guardian. (YT)
Changed Legendary Mods
Weightless renamed to Heavyweight
- Reaches its 10% reduced damage at 150% carry weight.
Mutant’s
- Now scales with mutation count and now caps at 5% reduced damage with 16 mutations.
Bolstering
- Changed to “Up to 10% Damage Reduction when HP is Lower” (20% HP is 10%)
Vanguard’s
- Changed to “Up to 6% Damage Reduction based on Max HP” (1000 HP is 6%)
Overeater’s
- The Overeater's legendary armor mod now increases Max Health by up to +40 per piece. It no-longer reduces incoming damage.
Aristocrat’s
- Changed to “Up to 10% Damage Reflection based on Caps held” (40k = 10%)
Lucid
- The Lucid legendary armor mod now stacks multiplicatively per piece.
Elementalist
- Increased from +5 All Res to +25 All Res
Warming, Fireproof, HazMat, and Poisoner’s Mods
- Increased resistance value from +25 to +50
Defender’s
- Redesigned to “40% Chance to Automatically Block Attacks” for Weapons and “5% Chance to Automatically Block Attacks” for Armor
Cavalier's Weapon Mod renamed to Blocker
- Damage Reduction from this effect explicitly applies to blocked damage now.
Cavalier Armor Mod
- Changed to “-10% damage taken while sprinting”.
Riposting
- This effect now specifically reflects blocked damage. It also works with the new “auto block” effect.
Lightweight
- This mod is now available to Armor and Power Armor
- Reduces the items weight by 50%
Public Events Overhaul
All public events have been revamped to offer a better gameplay experience. The goal, of course, is also to make all events more appealing. The first thing you'll notice is the new icon for public events on the map.

Furthermore, these rewards are now available from all public events:
- 150 caps
- 2x Legendary Items (20% Chance: 3*, 38% Chance: 2* or 1*)
- 3-5 Legendary Modules
- 3 Treasury Notes
- 1-3 improved Bait (if "casting off" has been completed)
- 1 Stimpak (if below or at level 55)
- 1 Miner`s Map (Miner's Map, Prospector's Map or Excavator's Map)
Server-side options for special features / events:
Bethesda can activate additional rewards here too.
- 1x extra legendary item (20% Chance: 3*, 38% Chance: 2* or 1*)
- 1x Mystery Bobblehead Box
- 1x stable Flux
Events are now Activities
To better distinguish regular events from public events, Bethesda has renamed them "activities". Public events and activities are now clearly distinguishable on the map. Public events have also been given new icons.

And you'll now receive new rewards everywhere in the activities:
- 75 Caps
- 25% Chance on a legendary item (20% Chance: 3*, 38% Chance: 2* or 1*)
- 1x regional plans
- 1x regional weapons and armor
- 1x stimpak (if below or at level 55)
- 3-5 legendary scrip
Server-side options for special features / events:
Bethesda can activate additional rewards here too.
- 1x extra legendary item (20% Chance: 3*, 38% Chance: 2* or 1*)
- 1x Miner`s Map (Miner's Map, Prospector's Map or Excavator's Map)
New unique weapon rewards on activities
The following weapons are now available from activities by a 15% drop chance:
- Protest March: Civil Unrest
- Assassin`s
- Inertial
- Increased unique AP Bonus from 10 to 50
- Swift
- Distant Thunder: Perfect Storm
- Quad
- Hitman`s
- Nimble
- Project Beansteak: Black Diamond
- Anti-Armor
- Riposting
- Strength
- Bonus Cryo Damage
- Grafton Day: All Rise
- Juggernaut
- Steady
- Increased unique effect from +10 HP to +50 HP
Perk Card Changes
Removing Legendary Perks no longer costs Perk Coins! You can now change your Legendary Perks as often as you like, completely free of charge.
The next step, if one could wish for it, would be the integration of Legendary Perks into loadouts, but that's not currently the case.
Blocker
Now reduces the damage from melee attacks slightly less than before. However, the damage is now reduced by active blocking, not passively. Thats not clearly visible from the description.
Fireproof is now Hardy
The Fireproof perk card has been renamed Hardy and no longer protects against fire damage. Since all armor now has fire resistance, this was unnecessary. However, the perk reduces explosion damage by 15% per rank.
Sturdy Frame
The "Sturdy Frame" perk has been changed and makes you more stable. At rank 1, you are 25% harder to stagger, and at rank 2, it's 50%.
Portable Power
The Perk card now has a 3rd rank, allowing you to move 30% faster while wearing power armor.
RAID: Gleaming Depths Changes
The raid is becoming more playable and worthwhile again. The damage dealt by enemies has been slightly reduced. This means the EN-06 Guardian now deals less damage than before, increasing your chances of survival.
Stage 2 also sees damage changes: the Ultragenetic Mole Miner Stalker no longer hits as hard as before. Instead of 999,999 bleed damage in one hit, it now deals approximately 730 physical damage and 13 bleed and poison damage per second over 10 seconds, allowing you to survive the first hit. However, if it hits twice, it becomes critical. Bleed damage can only be reduced with Stimpaks, while poison damage can be mitigated with perks and legendary effects.
Increased Drop Chances
In addition, the drop chances for all stages have been increased (the chances are calculated from top to bottom and each subsequent section is further calculated based on the remaining chance, which determines the actual drop chance).
- 4-Star Mods: 20% (instead of 10%)
- 3-Star Mods: 30% (instead of 20%) Actual Chance: 24%
- 2-Star Mods: 40% (instead of 30%) Actual Chance: 22.4%
- 1-Star Mods: 50% (instead of 40%) Actual Chance: 16.8%
Source: Fallout 76 Datamining Discord
Pip-Boy: Performance, Perks & Plans
Performance
The Pip-Boy's performance has been completely overhauled. Numerous bugs have been fixed, and it's now much easier to use.
Plans
Attention! The plans are now located in the "Recipe Book" section of your notes, similar to how keys are stored in your keyring. Many players will likely be dismayed after the update, assuming all their plans are gone. However, this is not the case. Simply open the recipe book, and they will be there.
Perks
The perk effects have been displayed in the Pip-Boy for several updates now. However, they were all previously located under "Effects," requiring a fair amount of scrolling to find the desired perks and effects.
Now, the perks have their own section in the Pip-Boy and are clearly separated from the effects. This makes it easier to find active perks and the effects are much more organized.
Vanity Light in Photo Mode
Until now, lighting in Fallout 76 was always a bit tricky for taking photos. You had to find locations with just the right amount of light to get good shots. Anything in low light was kind of blurry.
A new feature in Photo Mode now addresses this: Vanity Light Styles.
The Portrait Vanity Lighting Style is available for free, and others can be purchased in the Atomic Shop. The initial Mood Lighting styles are Film Noir, Neon Blues, Runway, and Toxic Waste.
Miners Map Changes
Since the miner`s maps are now part of the rewards for public events and possibly activities, they have also been revised.
Miner's Map
- 5x Black Titanium Scrap
- (75% Chance) 2x Gold Scrap
- (75% Chance) 7x Aluminum Scrap
- (2% Chance) Player Title: Treasurer
Server-side options, Bethesda can activate:
- 3* legendary item (armor, power armor or weapon)
- 1-2 treasury notes
Prospector's Map
- 10x Black Titanium Scrap
- (75% Chance) 4x Gold Scrap
- (75% Chance) 9x Aluminum Scrap
- (25% Chance) 3x Nuclear Material
- (5% Chance) 3x Crystal Shards
- (2% Chance) Player Title: Treasurer
Server-side options, Bethesda can activate:
- 3* legendary item (armor, power armor or weapon)
- 1-3 treasury notes
Excavator's Map
- 15x Black Titanium Scrap
- (75% Chance) 4x Gold Scrap
- (75% Chance) 9x Aluminum Scrap
- (25% Chance) 3x Nuclear Material
- (5% Chance) 3x Crystal Shards
- (5% Chance) 3x Ultracite Scrap
- (2% Chance) Player Title: Treasurer
- (2% Chance) Camp Title: Excavator
Server-side options, Bethesda can activate:
- 3* legendary item (armor, power armor or weapon)
- 1-5 treasury notes
- 1x Mystery Bobblehead Box
- 2x stable Flux
New Claim token rewards (Event: Lode Baring)
For a long time, it wasn't worthwhile to collect the claim tokens from the "Lode Baring" event. On the contrary, for a long time it was even advisable to throw them away, as they had weight and didn't yield any interesting rewards. That's changing now.
The claim tokens haven't had any weight for some time, but starting with this update, you'll also receive interesting rewards for redeeming them.
10 Claim Token: Reward at the Terminal
- 15% Chance for Chems
(Berry Mentats, var. Mentats, var. Psycho, Fury, Overdrive, Stimpak etc.) - 15% Chance on contextual ammo or random ammo
- Concrete, Lead, Steel
- 10% Chance for a random 3* Weapon, Armor or Power Armor
20 Claim Token: Reward at the Terminal
- 15% Chance for Chems
(Berry Mentats, var. Mentats, var. Psycho, Fury, Overdrive, Stimpak etc.) - 45% Chance on contextual ammo or random ammo
- Concrete, Lead, Steel, Aluminum
- 25% Chance for a random 3* Weapon, Armor or Power Armor
40 Claim Token: Reward at the Terminal
- 60% Chance for Chems
(Berry Mentats, var. Mentats, var. Psycho, Fury, Overdrive, Stimpak etc.) - 60% Chance on contextual ammo or random ammo
- Concrete, Lead, Steel, Aluminum, Black Titanium
- 50% Chance for a random 3* Weapon, Armor or Power Armor
100 Claim Token: Reward at the Terminal
- 100% Chance for Chems
(Berry Mentats, var. Mentats, var. Psycho, Fury, Overdrive, Stimpak etc.) - 100% Chance on contextual ammo or random ammo
- Concrete, Lead, Steel, Aluminum, Black Titanium, Gold
- 3* Metal Armor Chest: Trail Warden (Hunter`s, Perception, Thru-Hiker`s, 3x Bonus Dmg on Throwing Knife)
- 100% Chance for a random 3* Weapon, Armor or Power Armor
New Player Titles
This update also includes new player titles. These are available not only in the Atom Shop and during the new season, but also as regular rewards from events and activities.
| Type | Title | Source |
| Suffix | Manager | Event: Project Paradise |
| Suffix | Tamer | Event: Project Paradise |
| Both | Herd | Event: Free Range |
| Both | Shepherd | Event: Free Range |
| Suffix | Scavenger | Event: Radiation Rumble |
| Suffix | Charged | Event: Dangerous Pastimes |
| Prefix | Green | Event: Heart of the Swamp |
| Prefix | Feverish | Event: Uranium Fever |
| Both | Uranium | Event: Uranium Fever |
| Prefix | Bright | Event: Path to Enlightenment |
| Suffix | Shiner | Event: Moonshine Jamboree |
| Prefix | Evicted | Event: Eviction Notice |
| Prefix | Moona Lisa's | Event: Beasts of Burden |
| Suffix | Beast | Event: Beasts of Burden |
| Suffix | Suitor | Event: Swarm of Suitors |
| Suffix | Mama | Event: Feed the People |
| Suffix | Guru | Event: Guided Meditation |
| Prefix | Zen | Event: Guided Meditation |
| Prefix | Stalwart | Event: Line in the Sand |
| Prefix | Boiled | Event: Tea Time |
| Prefix | World's Largest | Event: Tea Time |
| Suffix | Steeped | Event: Tea Time |
| Suffix | Bride | Event: Tunnel of Love |
| Suffix | Groom | Event: Tunnel of Love |
| Prefix | Sharpshooter | Event: Most Wanted |
| Prefix | Wanted | Event: Most Wanted |
| Suffix | Tech | Event: Safe and Sound |
| Prefix | Rigged | Event: Safe and Sound |
| Prefix | Treasurer | 2% Chance from Miners Maps |
| Suffix | Party Crasher | 5% Chance by Bigfoot |
| Prefix | Uninvited | Uninvited bosses (5%) not bigfoot |
| Suffix | Designer | Build decorative furnishings in Workshops and C.A.M.P.s (7600) |
| Suffix | Architect | Build structures in Workshops and C.A.M.P.s (7600) |
| Suffix | Engineer | Build functional objects in Workshops and C.A.M.P.s (7600) |
New Camp Titles
New rewards are available on the PTS for Patch 66: C.A.M.P. Titles. These are similar to player titles: prefixes, suffixes, and CAMP titles, which can be used for both.
CAMP titles can be selected next to the icon on your CAMP and are visible to other players, unlike CAMP names, which are only visible to you.
You can choose one prefix and one suffix for your CAMP title.
There are standard CAMP titles and there are CAMP titles awarded as rewards for events and activities. More information can be found in the article:
Improved Camp Slots
The CAMP slots now not only include the new CAMP titles, but are also more intuitive to use. For example, when you scroll through your slots, the map's center point always jumps to the current CAMP slot.
You can see this clearly in this short video:
Improved Vending Machine Display
The map's view of player vending machines has been improved. Previously, legendary mods were displayed alongside all basic mechanical mods. Now, legendary mods are listed separately, sorted by star rating.

Season 24
In the upcoming Season 24, titled "Cryptids from Outer Space," there are not only numerous new rewards, but you'll also be reminded more frequently about what you still need to claim.
Above each challenge, you'll now see the next reward you can claim. And with each rank you reach, you'll also receive a notification about the next available reward. This way, you're less likely to forget to collect your rewards.

New Atomic Shop Items
In some PTS datamining, we've already discovered new items for the Atom Shop. Some of these were even released in the "Mid-Season" patch. But there are still more interesting items. Here's a small selection.
You can find more preview images in the Datamining Articles:
PTS Patch Notes
The PTS patch notes list all official changes to the PTS. Many changes are described in detail, while others are missing (such as new Atom Shop and seasonal items discovered through datamining).
Postponed: New Plasma Launcher Mods (Automatic Barrel)
New mods for the plasma gun were showcased and tested on the PTS. The new automatic barrel is particularly interesting. Additionally, there's a scope, a splitter barrel, and a burning breech. However, these mods won't be released in this update, but rather as rewards in future content in summer.
















Comments:
Thank you for listing all these!
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