All about Actionpoints (AP) Acceleration / Regeneration (incl Calculation Formula)
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Actionpoints (AP) Acceleration refers to the time in which your actionpoints are completely replenished and regenerated. This information is always given in seconds that are needed to fill the AP from 0% to 100%. By default this value is around 16 seconds. Perks, armor, mutations and buffs can increase this regeneration time to under 1 second. This regeneration works permanently (or as long as the buffs) as long as the APs are not used. The regeneration only starts when you e.g. no longer shoot in VATS. Or stopped using the jetpack.
Dataminer "Thaang" in the "Fallout 76 Datamining Discord" has found numbers with which you can calculate the regeneration yourself.
The generation of action points e.g. Canned coffee works differently. see: All about Canned Coffee (Actionpoints Bonus). And the Max AP must also be considered separately from the acceleration. The maximum action points have no influence on acceleration.
Action points acceleration calculator on our website: AP Calculator
ACTIONPOINTSRATE
This is the basic AP regeneration. Measured in percent of AP per second. The buffs stack additively with a few exceptions. Default: 6 (no limit)
- Armor with AP (per piece, stacks)
Value added: 5 - Power Armor Leg with Kinetic Servos (each, stacks)
Value added: 1 - Power armor torso with optimized core
Value added: 6 - Hard lemonade*
Value added: 10 - Company tea *
Value added: 10 - Company tea + herbivores *
Added value: 20 (25 with "strange by numbers") - Cornsup *
Value added: 3 - Corn soup with herbivores *
Added value: 6 (7.5 with "strange by numers") - Magazine: Live & Love 4 **
Value added: 10 - Magazine: guns & bullets 4 **
Value added: 6 - Revived by a player with "Syringe" perk (C)
Value added: 18 - Nukashine (standard or vintage)
Value added: 50
* Company Tea does not stack with AP-regenerating food and drinks.
** Only one magazine can be active at the moment
ACTIONPOINTSRATEMULT
Multiplies your total ActionPoints rate with the perks and temporary bonuses. These buffs stack additively with each other. Default: 100 (no limit)
- Action Boy/Girl (Perk)
Value added: 45 - Lone Wanderer (Perk)
Value added: 30 - Nerd Rage (Perk)
Value added: 15 - Well tuned (effect)
Value added: 25 - Fully hydratred (effect)
Value added: 35 (45 with Rejuvenated perk)
FORMULA
[ActionPointsRate] * [ActionPointsRateMult] = [Percent of AP regenerated per second]
EXAMPLES
Without anything
[6] * [100/100] = 6% per second
Full AP Regeneration: 16.6 seconds
With 3 AP armor pieces and nerd rage
[6 + (3 * 5)] * [(100 + 15)/100] = 24.15% per second
Full AP Regeneration: 4.14 seconds
With 3 AP armor pieces, Hard Lemonade, Action Boy, Nerd Rage, Fully Hydrated and Well Attuned
[6 + (3 * 5) + 10] * [(100+15+25+35)/100] = 54.25% per second
Full AP Regeneration: 1.84 seconds
CONCLUSION
Our recommendation is to use 3 pieces of armor with AP acceleration. Based on this list, you can now temporarily improve this regeneration if necessary.
On our website you will find an action points acceleration calculator with which you can calculate your optimal AP settings: AP Calculator
Sources
- Fallout 76 Datamining Discord
- Spreadsheet
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